Sycraia Underwater Ruins (Upper Zone)

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The ruins of an Ancient city that is guarded by Ancient Weapons. Or at least, what is left of them. 

Although the Ancient Weapons are damaged, they are still powerful enough to threaten most adventurers.

Also, there are more of them than you would think so be careful not to get ambushed!

The entrance to Sycraia Underwater Ruins can be difficult to find for first-time visitors. You’ll need to find the location shown in the World Map (Hotkey: M) below.


Location of the Sycraia Underwater Ruins.

Once you are at the spot indicated on the World Map, you need to dive.

There are four entrances into the ruins, facing north, south, east, and west. They look like stone gateways, and can be seen in the images below.

If you’re having a hard time finding an entrance, don’t forget to come back up for air before continuing your search.

Also note that if you try to enter the ruins through any other way than these four entrances, you will be blocked by a force field.

Of course, the preferred way of reaching this location would be by ship, as you will be able to simply return to the ship and recover if you start to run low on stamina or breath. Once you are in the ruins, your character will be able to breath normally.

Tip: You can recover Stamina by pressing “F” while floating above the water.


This is what the entrance to the Upper Zone of Sycraia Underwater Ruins looks like from a distance.


An entrance into the Sycraia Underwater Ruins from up close.


The Upper Zone of Sycraia Underwater Ruins.

Category Rating Description
Recommended Level Lv. 60 ~ 61 Your AP + DP is more important than your level.
Distance Efficiency ★☆☆☆☆ It’s really far from shore.
User Density ★★☆☆☆ The location is somewhat remote.
Difficulty ★★★☆☆ Requires a reasonable amount of preparation.
Hunting Sensation ★★★★★ There are tons of monsters clumped together.
Unique Drop Tungrad Ring

Ancient Seal – Black Shard

Tungrad Ring drops here.
Type of Monster Zone Looting Area You need Fragment of the Deep Sea from here (or Protty Cave) to get to the Abyssal Zone of Sycraia Underwater Ruins.

Monster Types and Level

Basic Information

Mostly Lv. 60 monsters.
They are all melee monsters.


– The most populous monster is the Damaged Pirash. If you attack one, several more will start swarming you, so beware.
– Keep an eye out for Damaged Lykins and Damaged Kurebas. They can perform powerful attacks.
– Tons of these monsters are clumped together so you can dish out punishment en masse.
– However, unlike on land you will not have convenient access to your mount to store your loot.


It may not seem like it but there are many Damaged Pirashes around.

Level/Gear Requirements

This is not a difficult Monster Zone, but some may find its relative far distance from land inconvenient.

On the bright side, this means you should be left more or less undisturbed by other adventurers.

Level AP DP
Minimum Lv. 60 + 230 260
Recommended Lv. 61 + 250 280



– Be careful of the Damaged Pirashes. They tend to attack in groups.

– Damaged Lykins and Damaged Kurebas can perform powerful attacks. They telegraph these attacks, so it’s best to recognize this early and react to it before it destroys you.


Damaged Lykin (Left), Damaged Kureba (Right)

Key Locations and Routes

You will not be able to rely on the World Map, so you'll have to orient yourself by your surroundings. It is recommended that you take the time to familiarize yourself with the area.

Be sure to be well prepared before heading out here as you will be very far from shore.

Major Item Drops

Tungrad Ring

Ancient Seal – Black Shard

Ancient Creature's Scale

Sycrid's Song

Caphras Stone

Ancient Spirit Dust

Fragment of the Deep Sea

Abyssal Essence

Black Stone (Armor)

Black Stone (Weapon)

Destroyed Ancient Weapon Power Stone

User Density

Valuable items such as Abyssal Essence (an ingredient for Frenzy Draught), Tungrad Ring, Ancient Seal – Black Shard (ingredient for Tungrad Ring), Ancient Creature's Scale (used to release Sycrid from its seal) drop here.

You will not only need good AP, but DP to survive the attacks from the Ancient Weapons guarding this place.