Mediah Leveling

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Around Level 51 ~ 52 is when players move on to Mediah. You’ll probably get to experience the Abandoned Iron Mine first if you follow the quests, but it doesn’t really matter where you go first, as long as you check the adequate area for your level and equipment. Mediah has been known as an uncivilized land, and because of that, the Monster Zones of Mediah have a very different atmosphere from the ones in Calpheon. You'll also gain more EXP and loot from here, so consider it a stepping stone towards becoming a mid-level player.

This guide also talks about the Kuit Islands, which are not part of Mediah but have a similar level of difficulty. The Kuit Islands are the den of the Cox Pirates and are located northwest of the continent. You need a ship to get here.


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Abandoned Iron Mine

Back in the day, this was the main mining camp in Mediah, but now it has been taken over by Barbarians pushed here from the south. There are no rules here: only the strong survive. The place is always full of commotion with its unending clamor and noise.


Category Summary Description
Recommended Level Lv. 51 ~ 53
Distance Efficiency ★★☆☆☆ Close to town, but the Monster Zone is huge.
User Density ★★☆☆☆ You will at least have enough people to greet.
Difficulty ★★☆☆☆ Easy, but there are exceptions.
Hunting Sensation ★★★☆☆ If you can manage to lure both the big and the small ones...
Unique Drop Necklace, Earrings Asula’s Crimson Eye Necklace, Ridell Earring.
Mount Parking Depends on the starting location.


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Manes Hideout

It is unclear when, where, or how the Manes appeared. Zoologists say it is simply nonsensical to believe that some hyenas suddenly started walking with two legs and acting like Humans. One thing is certain: they don’t like it when things get messy, just like hyenas.


Category Summary Description
Recommended Level Lv. 51 ~ 53
Distance Efficiency ★★★★★ Tarif is a stone’s throw away.
User Density ★★☆☆☆ You can have the place to yourself.
Difficulty ★★☆☆☆ Together with the Hyena family.
Hunting Sensation ★★★☆☆ The cute little Manes are pretty interesting...
Unique Drop Belt, Necklace Belt of Shultz the Gladiator, Necklace of Shultz the Gladiator
Mount Parking Wherever is fine.


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Wandering Rogue Den

These rogues used to roam throughout Mediah, but recently they set up a camp atop a cliff next to the Junaid River. There are many rumors about them cooking up some sort of evil plan. Not a single soul has returned after going up to check for themselves, so only the gods are privy to whatever it is they’re up to.

Category Summary Description
Recommended Level Lv. 51 ~ 53
Distance Efficiency ★★★☆☆ Relatively close to Tarif.
User Density ★★★☆☆ Recent trends show an influx of high-level players.
Difficulty ★★☆☆☆ Be cautious of the Giant Soldier...
Hunting Sensation ★★★☆☆ The thrill of mass engaging a mob of giant monsters is great.
Unique Drop Necklace, Earrings Belt of Shultz the Gladiator, Necklace of Shultz the Gladiator
Mount Parking In front of the Highland Junction Node Manager.


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Omar Lava Cave

There were rumors that the secret of how the Mediah Merchants Union melt Black Crystal to earn so much money was hidden in this lava cave.

However, one day the cave exploded from an unknown accident which is said to have transformed some spirits into living Flame Ferrid.

To this day, no one knows anything about the explosion or those mysterious creatures.


Category Summary Description
Recommended Level Lv. 51 ~ 53
Distance Efficiency ★★☆☆☆ Relatively close to Altinova.
User Density ☆☆☆☆☆ Quiet.
Difficulty ★★☆☆☆ Need to be careful of the Violent monsters.
Hunting Sensation ★★☆☆☆ Low number of monsters.
Unique Drop None
Mount Parking Cave entrance.


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Marni’s 2nd Lab

A lab located in Mediah where the mad scientist Marni carried out research. It appears that a building has been built on top of an abandoned mine, and what lies underneath is still unknown. This place is inhabited by an advanced form of the mutant monsters found in the Keplan base.


Category Summary Description
Recommended Level Lv. 52 ~ 53
Distance Efficiency ★★☆☆☆ Relatively close to Altinova.
User Density ☆☆☆☆☆ It’s silent.
Difficulty ★★★☆☆ Shouldn't be compared to Keplan's base.
Hunting Sensation ★★★☆☆ The mutant monsters… Need to be dealt with.
Unique Drop Belt Gartner Belt
Mount Parking Outside the lab is more efficient.


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Helms Post

Home of the barbaric Helm tribe native to Mediah. They usually aren’t particularly friendly to outsiders. It is said that they used to be the Dwarves who lived in South Drieghan. Some suspect the reason they came up here was because of some internal conflict within the tribe, but only those of the Helm tribe know the truth and they really dislike outsiders.


Category Summary Description
Recommended Level Lv. 51 ~ 54
Distance Efficiency ★★☆☆☆ It is possible to repair your equipment near the Node Manager.
User Density ★★★☆☆ Deserted one day, congested the other...
Difficulty ★★★☆☆ Need to always watch out for the Golems.
Hunting Sensation ★★★★☆ Thrill of engaging the sturdy Helm tribe monsters.
Unique Drop Necklace, Earring, Ring Asula’s Crimson Eye Ring, Asula’s Crimson Eye Earring, Scarla Necklace
Mount Parking NPC Bolero in front of Helms Post.


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Elric Shrine

A temple on the eastern hill of the Rumbling Land. It is currently occupied by the worshipers of an evil deity. According to the documents from a fully-packed bookcase in the Elric Monastery, the superstitious belief in the Black Energy and entities called Black Spirits is rooted in ancient times, and it may be related to an ancient civilization.


Category Summary Description
Recommended Level Lv. 52 ~ 55
Distance Efficiency ★★★☆☆ Tarif is the closest town.
User Density ★★★★☆ One of the Monster Zones mainly used for leveling up.
Difficulty ★★★☆☆ As long as the recommended stats are met...
Hunting Sensation ★★★★☆ Trembling sensation of wiping out the monsters.
Unique Drop Ring, Belt Outlaw’s Ring, Asula’s Crimson Eye Belt
Mount Parking Stairs that go up to Elric Shrine.


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Sausan Garrison

The northwestern sea of Mediah can be seen from up on this fort. It was originally ordered to be built by the royal family of Mediah to protect marine trade routes from pirates. However, it is now occupied by the Sausans, the native Barbarian tribe of Mediah.


Category Summary Description
Recommended Level Lv. 53 ~ 56
Distance Efficiency ★☆☆☆☆ Repair available at Sarma Outpost.
User Density ★★★★★ Crowded everywhere.
Difficulty ★★★☆☆ Tough monsters with various ranged attacks...
Hunting Sensation ★★★★☆ Come as a swarm, die as a swarm.
Unique Drop None
Mount Parking Depends on the route.


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Soldier’s Grave

A cemetery on the southern mountain range. Fallen heroes of the old war rest here. But with the appearance of a group of suspicious wizards nearby, these dead heroes have emerged from their graves and now roam the cemetery in the form of clattering skeletons.


Category Summary Description
Recommended Level Lv. 54 ~ 55
Distance Efficiency ★★★☆☆ Relatively close to Heidel.
User Density ★★☆☆☆ Occasionally a player can be found here and there.
Difficulty ★★★★☆ It’s a matter of how quickly you can adapt.
Hunting Sensation ★★★★☆ High monster density.
Unique Drop Earring Mesto Earring
Mount Parking In front of the Node Manager NPC.


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Abandoned Mine

A mine that can be found inside the Helms Post. It used to belong to the Mediah Merchants Union, but it seems like it’s been abandoned after the Helms took over. It is said there are many strange dwarves infused with some sort of power here.


Category Summary Description
Recommended Level Lv. 54 ~ 56
Distance Efficiency ★★☆☆☆ No towns nearby.
User Density ★★☆☆☆ It differs everyday.
Difficulty ★★★★☆ Try to meet the recommended stats.
Hunting Sensation ★★★☆☆ Skirmish against more powerful Helms.
Unique Drop Necklace, Ring, Earring Ancient Guardian’s Seal, Asula’s Crimson Eye Ring, Asula’s Crimson Eye Earring
Mount Parking The outer area of the Helms Post is best.


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Hasrah Ancient Ruins

The Hasrah Ancient Ruins where ancient relics are buried. Living Ancient Weapons in diverse forms such as humans and worms protect the ruins. There is a mysterious atmosphere to this place, which is just waiting for someone to venture through it.


Category Summary Description
Recommended Level Lv. 55 ~ 56
Distance Efficiency ★★☆☆☆ Tarif is the closest town.
User Density ★★★☆☆ It could get crowded.
Difficulty ★★★☆☆ Aim to fulfil the recommended stats.
Hunting Sensation ★★★★☆ Battle against the Ancient Weapons will never get boring.
Unique Drop Belt Ancient Weapon Core
Mount Parking Entrance to the Ancient Ruins.


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Ancient Ruins Excavation Site / Rumbling Land

Home of the Golems that are spread across the Ancient Ruins Excavation Site and the Rumbling Land. This area was named Rumbling Land a long time ago because of how the ground shook with great noise whenever these powerful Golems unleashed their wrath.


Category Summary Description
Recommended Level Lv. 55 ~ 56
Distance Efficiency ★★★☆☆ Relatively close to Heidel.
User Density ★★★☆☆ Not too many, not too few.
Difficulty ★★★★★ First visits usually end up in despair.
Hunting Sensation ★★★★★ Exciting battles against the enormous Golems!
Unique Drop Necklace Bensho’s Necklace, Sharp Black Crystal Shard
Mount Parking Path north of Kamasilve Temple.


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Kuit Islands

Islands once thought to have been inhabited by villagers, they are now the main outpost of the Cox Pirates. Their influence has grown so great that Calpheon is planning a punitive expedition across all the islands, but this has become very troublesome because the so-called invincible Trina Marine Knights are experiencing some difficulties.


Category Summary Description
Recommended Level Lv. 55 ~ 56
Distance Efficiency ★★☆☆☆ Finally, a repair NPC! And even a currency exchange!
User Density ★★★★☆ Group play is the way to go! Let’s go level up, Khuru!
Difficulty ★★★☆☆ It’s always those pesky gunners that are the problem.
Hunting Sensation ★★★★☆ Similar to Sausans.
Unique Drop Ring, Earring Red Coral Ring, Blue Coral Ring, Red Coral Earring, Blue Coral Earring
Mount Parking Kuit Islands Wharf.


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Shultz Guard

Located east of the Sausan Garrison Monster Zone. The people who followed the hero of the Sausans, Shultz, came back. The Sausans who left Mediah after the death of Shultz met spiritual power that can revive the dead on the other side of the ocean.


Category Summary Description
Recommended Level Lv. 56 ~ 58
Distance Efficiency ★★★★★ Sarma Outpost is located nearby.
User Density ★★★☆☆ Next door to the always-crowded-Sausan Garrison.
Difficulty ★★★★☆ Most difficult hunting ground in Mediah
Hunting Sensation ★★★★☆ Most difficult Monster Zone in Mediah.
Unique Drop Belt, Necklace Belt of Shultz the Gladiator, Necklace of Shultz the Gladiator
Mount Parking You should park somewhere away from the monsters.


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Kratuga Ancient Ruins

Deep within the Hasrah ruins, a group of adventurers have uncovered the entrance to the now dubbed Kratuga Ancient Ruins.

As this place is shrouded in mystery, many adventurers have ventured inside, probably curious about what lies there.


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* The contents of this wiki are subject to change depending on updates and content changes.